MyBrainSolutions

MyBrainSolutions is a web-based cognitive training program that can help users address a wide variety of cognitive processes. MyBrainSolutions uses games to teach skills or challenge users to change automatic modes of thinking. While it contains modules to address common core cognitive processes like memory and attention, it also uniquely provides practice in building psychological resilience, increasing emotional awareness, coping with stress, and maintaining a positive outlook. It is intended for all types of users, not just those carrying a mental health diagnosis.

Available for: Computers (PCs and Macs) and mobile devices
Company: MyBrainSolutions
Classification: Cognitive Training
Targeted conditions: Schizophrenia, Mood Disorders, Stress & Anxiety
Target demographic: Any
Special provider necessary: No
Non-English Language version available: No
Similar products: BrainHQ
Where to get it: https://www.mybrainsolutions.com/index.aspx


Expert ratings and reviews

PsyberGuide rating: The research and support basis of the product

Total score: 8/14

subscores
Basis of research: 1/3
Source of funding for the research: 1/2
Specificity of proposed intervention: 2/3
Number of consumer ratings: 1/3
Product advisory support:  1/1
Software support:  2/2

date of rating: June 2016

Explanation of the rating factors


MARS rating

Quality scores range from 1 to 5, where 5 is the maximum score

 

Objective quality score: 3.89

Subscale scores:

Engagement: 3.80

Functionality: 5.00

Aesthetics: 3.83

Information: 2.92


Subjective quality score: 2.50

Perceived impact score: 2.25

 

Rated by: Queensland University

Date of rating: August 2016

More information about the MARS scale


Expert review

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Research on the product

Research pages:

  1. https://www.mybrainsolutions.com/library/

    These articles come from multiple sources: some are re-posted from peer-reviewed journals (the gold standard), while others are issue articles or blog entries from the MyBrainSolutions Team. Check for links at the bottom of each article to determine its source.

  2. http://www.brainnet.net/

    These articles are archived through the BRAINnet Foundation, an NPO that supports and catalogues research into brain functioning. According to the scientist behind the development of the MyBrainSolutions games, each of the MyBrainSolutions activities is based on research conducted by affiliates of BRAINnet. You can check out the over 200 peer-reviewed publications produced by this group by following the link above.

 

  1. Gordon, E., Palmer, D.M., Liu, H., Rekshan, W., & DeVarney, S. (2013). Online cognitive brain training associated with measurable improvements in cognition and emotional well-being. Technology & Innovation, 15(1), 53-62. doi:3727/194982413X13608676060574. https://www.mybrainsolutions.com/communications/EmailPromo/pdf/Gordon_technology_and_innovation_2013.pdf
    • This study tested the effect of MyBrainSolutions on “normal” subjects, rather than individuals with mental illness.
    • “Games within the domains of thinking, emotion, feeling, and self-regulation were found to have beneficial effects in improving measured scores on the assessment within these same domains. The most significant benefits were found for games training positivity to improve scores within anxiety, stress, and depression (feeling scores). In addition, training in self-regulation was found to be beneficial in terms of improved memory, attention, and executive function and reduction in anxiety, stress, and depression levels.”
  2. O’Connor, M., Cooper, N., Williams, L., DeVarney, S., & Gordon, E. (2010). NeuroLeadership and the productive brain. NeuroLeadership Journal, 3, 1-6.
    • “The first new finding of this study was that higher [Self Regulation] relates significantly to higher workplace productivity. This relationship was particularly apparent for the [Self Regulation] facet of Emotional Resilience” (pg. 5).
    • “The second main finding was that brain training, using the online program MyBrainSolutions™, significantly improves employees’ [Self Regulation] capacity within 30 days” (pg. 5).


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